Trim and Stretch

On the Structural tab, in the Beam group, use the Trim and Stretch tools to trim or stretch an unconnected end of a straight beam with a suitable trim plane. The trim plane can be selected from a main axis, from the face of another object, or freely defined in any angle. Most of these tools allow you to modify multiple beams at the same time.

X-axis, Y-axis, Z-axis

You can trim or stretch beams in positive or negative direction, using a plane whose normal is parallel to a main axis.

Do the following:

  1. On the Structural tab, select Trim and Stretch and then X-axis, Y-axis, or Z-axis.

  2. Select the beam or beams that you want to modify, and press Enter to accept the selection. The trim plane is displayed in the work view.

  3. If both ends of the beam are modifiable and the wrong end is currently selected, use the Reverse normal (O) context-menu command to select the other end.

  4. Pick the point where you want the beam to end: the point should be inside the beam object if you want to trim the beam, and outside the beam object if you want to stretch the beam.

    Tip: During this command, you can press Shift+C or F11 to lock the cursor to the centerline and to display the distance from each end, and then press Ctrl+Tab to edit the distance so that the cursor moves to the given point.

  5. You can trim and stretch the beam multiple times, if needed.

  6. Press Esc to exit the tool.

Define plane normal

You can trim or stretch beams with a user-defined trim plane.

Do the following:

  1. On the Structural tab, select Trim and Stretch > Define plane normal.

  2. Select the beam or beams that you want to modify, and press Enter to accept the selection.

  3. Use the context-menu commands to define how to trim or stretch the beam.

  4. Press Enter to accept the change.

  5. You can trim and stretch the beam multiple times, if needed.

  6. Press Esc to exit the tool.

Auto trim to nearest plane

You can trim or stretch a straight beam with the face of another object ("trimmer object"). The tool searches for a trimmer object from both sides of a user-defined point and selects the nearest suitable object, unless trimming would make the beam too short. If the tool does not find a trim plane, try adjusting the search radius.

Do the following:

  1. On the Structural tab, select Trim and Stretch > Auto trim to nearest plane.

  2. You can use the Tool properties (P) context-menu command to open the Settings for Auto Trimmer dialog where you can adjust the settings of this tool.

  3. Move the cursor to where you want the tool to start searching for a trimmer object and press Space or click that location. If the tool found a trim plane, a preview of the modified beam is displayed in the work view. If a trim plane was not found, try pressing Space in a different location.

  4. Press Enter to accept the change.

    Note: You can undo the change by pressing U, but there is no redo in this context. After exiting the tool you can use both Undo and Redo.

  5. You can auto-trim other beams in the same way.

  6. Press Enter or Esc to exit the tool.

Trim with miter

You can join two beams with a miter joint. The beams to be joined must use the same Catalog Part. The tool cannot be used on user-defined shapes.

The centerlines of the beams must intersect each other in the same plane, either physically (to trim the beams) or via projection (to stretch the beams). If the centerlines intersect but the edges or the axes do not, you are prompted whether to create the miter joint anyway.

Do the following:

  1. On the Structural tab, select Trim and Stretch > Trim with miter.

  2. Click the first beam near the intended joint location and press Enter.

  3. Click the second beam near the intended joint location and press Enter.

    The two beams are joined with a miter joint.

  4. You can continue using the tool to form as many miter joints as needed. Press Enter or Esc to exit the tool.